Modifiers

Multishot
You can roll an additional D20 per level of multishot. Divide your roll by 10 and that is your starting DM.

Mage Burst
Mage burst allows you to crit on your magic rolls.

Brimstone
You can take an additional action per brimstone level per turn.

Kingscrest
Doubles the effectiveness of a resistance. (i.e. don't divide by two with kingcrest 1)

Critical Cube
You get to roll a die after criting and add it to your DM. 1st Level: Roll a D4 2nd Level: roll a D6 3rd Level: Roll a D8.

Cleave
If you roll a 20 or an equivalent then your attack hits all enemies.

Overdrive
You may sacrifice your weapon to get a full roll on an attack.

Stun Immunity
You can not be stunned by enemies.

Alzerstone
You attacks deal your damage twice, one as physical one as magical.

Skill Burst
You get a full heal upon rolling a 20 on a skill. Not attacking.

Escape Burst
Upon escaping you deal your base damage to all enemies.

Phoenix Burst
Upon hitting 1 health you deal your base damage to all enemies.

Space Gem
flip a coin before battle, if it's heads you have physical resistance, if it's tails you have magical resistance

Resistance
You take half damage from the resistance that you have.

Immunity (requires two stones to be equipped)
You take no damage from the immunity that you have.

Depth Strider
+2 Brimstone while in the Deep

Yongwu’s Blessing
You get +2 to rolls underwater

Sorcercer's Strife
Double spell effectiveness

Multistrike
Damage Multiplier is multiplied by 2 after calculation.

===Retrieval Shuffle===

Gurf's Counter Strike
Upon successfully countering you may attack.

Valewood Marked
You are marked by the valewood allowing you to draw blood in the valewood.

Crogun's Garden
You get an additional ingredient from your mansion's garden.

Jeremuk's Ferocity
Whenever you hit an enemy consecutively, increase your DM by 1.

Abomination
You can now acquire a second Player Type.

Wraith Skill
You can unlock 1 skill in the skill tree but you can't go past it until you spend an actual point on it.